1. Choose the destination and a starting design
Open the template library and choose a category that matches your app: iPhone, iPad, Android, Mac, or desktop. Look at the arrangement as well as the colors. A template with generous screenshot space suits a detailed interface; a headline-led layout suits a single clear benefit. Open the template in the editor, or start a blank project from the editor entry page. Select the output dimensions you intend to deliver before spending time on fine adjustments.
2. Replace every example that describes the app
Add your own screenshots and place them in the device or screenshot element. The supplied fictional interfaces are visual examples, so replace their names, numbers, captions, and screens before publication. Keep personal information out of captured screens. Use one short headline to describe the task shown in each panel, then use supporting text only when it adds information the interface cannot explain by itself.
3. Refine the design as a set
Adjust text, background, frame style, position, rotation, and layer order as needed. Check each panel at a smaller viewing size, because the image will often appear much smaller than the working canvas. Keep related headlines aligned and maintain enough empty space around important interface details. If you change orientation or dimensions, review every panel again. A resize changes the available space; it cannot decide which part of your interface deserves attention.
4. Export, inspect, and keep a backup
Download one selected image when you need a quick review file, or export the set as a ZIP when the sequence is ready. Open the downloaded images outside the editor and verify their dimensions, ordering, legibility, and cropping. Save a project backup separately from the final images: the backup preserves editable work, while an exported PNG or JPEG is a flattened picture. Local browser storage is convenient for returning to a project, but it should not be your only copy.
Start with something original.
Pick a free template or open a blank design, then make the story your own.
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